Thursday, 14 May 2009

Main Character of my Movie Clips

This is my assignment for my university module 3D modelling and Animation. The theme of this assignment was to create 3 advertisements for a TV channel by using the software 3D Studio Max. I used the 2010 version of that software and I will explain bellow the way I worked to achieve my target.

 

Firstly I created one object to make it the main character of my advertisements. My object is a robot which is appearing in every movie clip. I created it by following tutorials online and book material. I started by drawing a square. After by using the Chamfer Edges tool I made it look like a half pyramid for the base of the character. And then I converted to editable poly and I played with the Bevel Settings and I started manipulating the base to make it as I intended to. Then I drew some tracks to put around the base, I also drew two cylinders and I attached them together to make them look like legs. On top of the legs I drew a capsule for the main body of my character, also with the Bevel Settings I manipulated it to make it look like head and body together. For the hands I drew two cylinders and I bent them in and at the end of each one added four claws as fingers. To make a proper robot you have to add one antenna. so I used the top of the body as antenna and after I added one ring around the antenna and one short cylinder at the top of the antenna. The result is the image below.

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