Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling.
First of all you will press (ctrl +N) now you will see the new window is openNow click on the Geometry > Standard primitives > Plane creates a plane like thisin the top view and set like this in the front view
Now click on the rectangle button and use the following setting create a rectangle like thisin the front view
Apply the Extrude modifier, set the (Amount: 5) your rectangle should like this
Pick the (select and rotate) tool in the main toolbar rotate the rectangle like this
Select the rectangle click on the Mirror button you will see the Mirror palette is openUse the following setting your rectangle should like this
Select the both rectangle drag it and release you will see the clone option window is openUse the following setting set the both rectangle like this
Use the following setting create a circle like thisApply the Extrude modifier, set the (Amount 10.5)Set the Circle like this
Select the circle drag it and release you will see the clone option window is openUse the following setting set the both circle like this
Use the following setting create a rectangle like thisApply the Extrude modifier, set the (Amount: 5) Set the rectangle like this
Select the both rectangle drag it and release you will see the clone option window is openUse the following setting set the both rectangle like this
With the still select the both rectangle drag it and release you will see the clone option window is openUse the following setting set the both rectangle like this
Select the cylinder drag it and release you will see the clone option window is open
Now create a multiple of the sphere with the help of the clone option palettethen set the spheres like this in the front view
Open the material windowClick on the diffuse map button then select the Bitmap optionPick the wood jpg like this and assign the wooden object
In the remaining material just select the colour and give some shining and assign to the object
After assign the material press (F9) and you will see the final is readySave the file in your folderThanks for watching
From an idea of a tutorial at "tutorialized.com"
Tuesday, 18 August 2009
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